Saturday, June 14, 2025

SQUIRREL GIRL - DOREEN GRAY (Marvel-M616)

 

SQUIRREL GIRL (Public: Doreen Gray)
Affiliations: Solo D8, Buddy D6, Team D10
Distinctions: Chipper Personality; Slayer of All That Breathes; Universally Loved

SQUIRRELY
Enhanced Reflexes D8, Enhanced Strength D8, Leaping D8, Squirrel Control D10, Wall-Crawling D8
SFX: Claw. Step back the largest die from your action pool to add D6 ad step up physical stress inflicted.
SFX: I Win! Activate an opportunity and spend 2D10 from the Doom Pool to end the scene with you as the victor.
Limit: So Sleepy! Shutdown any SQUIRRELY power to earn 1 PP. Activate an opportunity to recover it.
Limit: Mutant. Earn 1 PP when you are affected by a mutant-specific complication or tech.

TIPPY-TOE AND FRIENDS
Mass of Fur and Teeth 3D6
SFX: Squirrels! Activate an opportunity and spend 1 PP to add another D6 to MASS OF FUR AND TEETH for the rest of the scene.
SFX: They're Everywhere! Target multiple opponents. For each additional target, add D6 and keep an additional effect die.
Limit: Tippy-Toe, NO! MASS OF FUR AND TEETH dice may be targeted individually or by an Area Attack SFX. D8 Physical Stress inflicted removes a D6 from your MASS OF FUR AND TEETH power.

Specialties
Acrobatic Expert D8, Combat Expert D8, Psych Expert D8, Tech Expert D8, Vehicles Expert


DESIGN NOTES
Squirrel Girl is a Great Lakes Avengers alum. There is a Watcher Datafile for her in the Civil War: 50 State Initiative sourcebook. The conversion from Watcher to Hero datafile was pretty straightforward. I did keep the "activate opportunity" language in the SQUIRRELS! SFX so that she can only activate it on a random event rather than nearly all-the-time. Also, I added Acrobatic Expert and downgraded all her Master-rated specialties to Expert. Nota Bene: She has a literal I Win! button that allows her to end the scene before the Watcher can at 2D10 from the Doom Pool, rather than the standard 2D12. 'Nuff Said!

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