NO-PRIZE
Back in the day, Stan Lee would respond to the many conundrums posed to him by mail, by offering a No-Prize to anyone who could resolve it. If successful, they would receive a certificate in the mail for it. Of course, the joke was that a No-Prize was literally, no prize except for a piece of paper. And of course, any bragging rights you might then have within fandom.
No-Prizes in MHRP
Here is my house rule. At the end of a gaming session, No-Prizes will be awarded to players based on the influence on the gameplay that evening: roleplaying, ingenuity, humor or luck. But here's the catch: these No-Prizes are actually worth something -- 3 XP each. The first is awarded by vote by the players who participated in the session. The second is awarded by the Watcher, according for his own inscrutable reasons.
Here are the rules for how No-Prizes work in my game:
PLAYER AWARD
- You can't vote for yourself.
- No player can receive both the Player and Watcher awards.
- Watcher, like the U.S. Vice President, casts the tie-breaking vote.
WATCHER AWARD
- Awarded at the sole discretion of the Watcher.
- Your reasons are your own.
- No player can receive both the Player and Watcher awards.

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